Re: Who criticized SimCity for a lack of ethnicity?
by
Mujokan
09/16/2008, 12:49 AM #
You'd have to do it by setting up a bunch of races, determining which ones were more and less powerful, and then having some kind of "racism slider" where you set how much discrimination was found in your city. Then you'd have the "fun" of seeing e.g. white ghettos emerging. Or maybe it would be randomized, and if you didn't like it you could pay for anti-racism campaigns, or encourage it by discriminatory laws.
Basically it would be extremely controversial, not add anything significant to the gameplay except to make it more complicated, and also be depressing and possibly sick ("I set up my city with a super-powerful minority and everyone else living in horrible slums! Bwah ha ha!")
I suppose some people might think that it should be set up by default that every city has a black population that is discriminated against, and it's better for your city if you work against this from City Hall. That's simplistic and probably patronizing. What if you live in Africa, and you assume your city is almost entirely black? You have to play with whites on top anyway?
So, a stupid idea, in my opinion. Better to be color blind. If it floats your boat, just imagine to yourself that your slum elements have more minorities, but don't force that depressing view on everyone who buys the game all over the world.