Re: Audio equipment obsolescence is relative.
by
HMSDuchess
08/13/2008, 1:50 PM #
I agree. Video game hardware is not in the realm of planned obsolescence. That term refers best I think to products that the designers clearly designed with short product life and limited features in mind for their business plan to insure future business with upgrades and newer products. With real-time CG rendering, the technology just keeps improving. You can spend a fortune for the best graphics card or just a little for lessor cards but it won't matter, both will be totally obsolete within 3 to 4 years.
Now, an interesting question might be whether even this cycle will more or less end when truly photo-realistic graphics can be rendered in real time in say 30 to 50 years. I think it will at least slow down some, but OTOH I think it's clear that computer rendering will be able to increase in complexity for centuries to come.
On the audio side, I agree with those pointing out the limitations of all current digital audio. But, it remains true that really high quality audio is a micro niche, of interest to about 0.01% of the population, and there it will remain. Blu Ray gives some hope for radically improved, higher resolution digital audio, but even that is questionable as consumers increasingly seek $100 theater in a box systems to play it back on.